I’m a big fan of Touring Plans. It’s a mobile application that gives advice on how to miss most of the lines. We’ve used it regularly at both Disneyland and Walt Disney World as a family and it’s works really well.
They are taking a new pass at the design for their app. They posted a work-in-progress of the new proposed layout which inspired me to take my own design pass tonight.
Opensnoop watches the files that Time Machine accesses and tattles on it. I’m always surprised to see the files I’ve recently changed. Often times, I’ll be editing photos and generating gigs of new backups just by changing header information and it’s nice to know what’s going on there.
This week ILMxLAB did the first public play test of Trials on Tatooine at the Game Developers Conference in San Francisco. Trails on Tatooine is a first-person story-based virtual reality experiment where you don a headset and get to walk around Tatooine, stand beneath the Millennium Falcon as in comes in for a landing nearly on your head, hear from Han Solo in the cockpit and eventually even defend yourself with a virtual lightsaber.
Working on this experience with the team at Lucasfilm has been a true highlight of my first two years at the organization and an amazing opportunity. Seeing everyone react so enthusiastically this week has been super rewarding. Here are a few of my favorite write-ups from the week:
I’ve been experimenting with migrating from a 2 gig VPS server to a much smaller 512MB server for hosting this blog and a dozen or so other small sites. I have had great experiences with Linode over the years, but wanted to try Digital Ocean as they have the small inexpensive servers which seem perfect for hosting personal sites like this (those links are referral codes; if you use them I get a small credit on my hosting, thanks).
Initially, just setting up an Ubuntu server with standard LAMP configuration on Digital Ocean runs as expected and WordPress is simple to install. The only trick is, when you’re done with the default configuration, you have a server that will run out of memory when faced with anything but a few simultaneous users. And it’s slow. So let’s see if we can fix this.
For the past few years I’ve been the CTO of a division of Sony Pictures heading up Imageworks, Animation, and more recently Colorworks and Post Production. Before this time, I’d had opportunities to lead large teams on movies, but had never served in an executive position. These notes are mostly for myself, but hopefully someone else will benefit as well.