This week ILMxLAB did the first public play test of Trials on Tatooine at the Game Developers Conference in San Francisco. Trails on Tatooine is a first-person story-based virtual reality experiment where you don a headset and get to walk around Tatooine, stand beneath the Millennium Falcon as in comes in for a landing nearly on your head, hear from Han Solo in the cockpit and eventually even defend yourself with a virtual lightsaber.
Working on this experience with the team at Lucasfilm has been a true highlight of my first two years at the organization and an amazing opportunity. Seeing everyone react so enthusiastically this week has been super rewarding. Here are a few of my favorite write-ups from the week:
“…you can practically smell the ozone wafting from its lethal light field.”
“Star Wars Trials on Tatooine blends storytelling with video game mechanics, including lightsaber wielding, for a brand new way to experience Disney’s Star Wars universe.”
“It was awesome–-and then I got to swing a lightsaber.”
“Lucasfilm’s next big foray into the future is here.”
I also got to meet Norman Chan from Tested.com, and we had a detailed discussion about the making of this experience and ILMxLAB’s other efforts in the space.
If this kind of work sounds like fun to you, we’re hiring!